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Update a getting started message to be more accurate #3819
Yeah, perhaps this text was a bit misleading anyway as I suspect a lot of dev is done with emulator/simulator.
We could highlight where you can choose between devices ("Select a device in the status bar"), although I suspect that status bar entry is going to be tweaked in an upcoming release (VS Code is shipping some changes to stop the status bars becoming so full, so it's likely we'll have a fly-out menu bundling all of our status entries together).
I'm removing the "connect a device" so this will just say "Press F5 to start running". If there are no devices (eg. you don't have Chrome) it'll automatically open the device selector prompting for a device anyway, and if you connect a mobile device it'll automatically switch to that by default.
I can trivially revise the text again if there are better suggestions :-)
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DanTup commentedon Feb 8, 2022
Yeah, perhaps this text was a bit misleading anyway as I suspect a lot of dev is done with emulator/simulator.
We could highlight where you can choose between devices ("Select a device in the status bar"), although I suspect that status bar entry is going to be tweaked in an upcoming release (VS Code is shipping some changes to stop the status bars becoming so full, so it's likely we'll have a fly-out menu bundling all of our status entries together).
Current text is here:
Dart-Code/src/extension/user_prompts.ts
Lines 224 to 227 in 3c7ff14
We could just drop the device part and use "Press F5 to start running" (debugging?). @InMatrix any opinions?
DanTup commentedon Mar 1, 2022
I'm removing the "connect a device" so this will just say "Press F5 to start running". If there are no devices (eg. you don't have Chrome) it'll automatically open the device selector prompting for a device anyway, and if you connect a mobile device it'll automatically switch to that by default.
I can trivially revise the text again if there are better suggestions :-)
Simplify instruction for running new projects