A simple Experiment to demonstrate how we can connect Java and javascript like ArkJs
- Types, so that your javascript has auto complete :)
// Whenever a player moves a message is sent
Events.On('org.bukkit.event.player.PlayerMoveEvent', ( e ) => {
var player = e.getPlayer();
player.sendMessage("Freeze! in the name of the law.");
})- Packet Listeners?
- Event Support
- Command support with tab complete
- Minigames?
- custom items?
- With custom stats
- Damage
- Protection
- Effect
- With custom stats
- World uploading to database
- Advtures
- NPCs
- Wrap Bukkit class, and make a dummy plugin per file, that the events get registered to
- Add a polyfill header.js