Software for understanding systems. I build simulation, infrastructure, and low-level systems software in Rust and TypeScript, with production work at NAV IT.
l3s.me · notes · LinkedIn · email
| Project | Signal |
|---|---|
deadreckon |
Guidance and dead-reckoning simulation under imperfect state information. |
propagator |
Composable physical state propagation with numerical integration, forces, and environment modeling. |
oxidize |
Real-time voxel rendering performance study with chunked worlds and dynamic meshing. |
2d-heat-diffusion |
Interactive Rust heat-equation solver with steel-color visualization. |
yggdrasil |
no_std UEFI hobby OS that boots in QEMU. |
sandbox |
Small systems and simulation experiments. |



