You can set runtime in cmake in your main CMakeLists.txt
cmake_policy(SET CMP0091 NEW)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded")
So your project will use static runtime but everything built with hunter will still be dynamic and unlinkable. Was not able to find a way to change this.
You can set runtime in cmake in your main CMakeLists.txt
So your project will use static runtime but everything built with hunter will still be dynamic and unlinkable. Was not able to find a way to change this.