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Remove dependency on base64-js #339
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@jonkoops do we actually need it for browsers in 2024? Could we simply use
atobandbtoanow?Reacted by James PrevettYou are correct @dcousens, that is in fact what we did for Keycloak.
Reacted by Daniel Cousenshttps://nodejs.org/api/globals.html#atobdata was added in Node
16, so I think we're good if we're assuming LTS for the library (we are)Reacted by Jon KoopsYeah, this is also an opportunity to align the implementations between Node.js and the browser, might be a good code-cleanup. Did some quick testing, but I was unable to get things to work in a 15 min time-span (had some trouble running the tests on a browser as well).
Reacted by Daniel CousensI suspect
atobandbtoawill have more performance overhead than a custom base64 implementation due to the need for string preprocessing (to match node.js behavior) and the extra conversion back and forth between a binary string a buffer.I don't have proof because I haven't benchmarked it, but the implementation in #349 is probably the fastest/best we can get.
edit: On second thought, if we optimistically parse base64 with
atoband fallback to preprocessing on error, it may be faster? Something like:try { return Buffer.from(atob(str), 'binary'); } catch (e) { return Buffer.from(atob(removeInvalidCharacters(str)), 'binary') }
I'll have a crack at it at some point.
Reacted by Daniel CousensUsing
atob/btoais strongly preferred, if at least for the first attempt for easier code review.
We can optimize afterwards.Here are the numbers for
atob(in node.js):$ node perf/write-base64.js BrowserBuffer#write(8192, "base64") x 1,638 ops/sec ±0.50% (93 runs sampled)Compared to the implementation in #349:
$ node perf/write-base64.js BrowserBuffer#write(8192, "base64") x 24,542 ops/sec ±0.02% (97 runs sampled)This was the code used (with the optimized version of
asciiWrite):function base64Write(buf, string, offset, length) { return asciiWrite(buf, atob(string), offset, length); }
If you're scratching your head like I was, look no further than the insanely broken implementation of
atobin node.js itself.This line in particular is the problem:
const index = ArrayPrototypeIndexOf( kForgivingBase64AllowedChars, StringPrototypeCharCodeAt(input, n));
In other words, the node.js
atobfunction runs withO(n^2)time complexity! How code this irresponsible made it into the node.js codebase is beyond me.I'll have to benchmark this in an actual web browser to get some real numbers.
Reacted by Daniel CousensIn other words, the node.js
atobfunction runs withO(n^2)time complexity! How code this irresponsible made it into the node.js codebase is beyond me.Oh damn, nice find! I wonder how other run-times such as Bun and Deno compare in this regard. Did you log an issue with the Node.js team?
What is the browser performance like? We could probably still rely on
atobandbtoaand then log the nodejs issue upstream?In other words, the node.js
atobfunction runs withO(n^2)time complexity! How code this irresponsible made it into the node.js codebase is beyond me.Because Buffer exists as the better alternative (from Node.js' perspective that is). The
atobfunction is marked as Legacy:Stability: 3 - Legacy. Although this feature is unlikely to be removed and is still covered by semantic versioning guarantees, it is no longer actively maintained, and other alternatives are available.
Which explains this comment:
// The implementation here has not been performance optimized in any way and // should not be.
That said, you could make the argument that this hurts web compatibility, and still file an issue.
So perhaps take the
Buffer.from()approach for Node.js and see if the perf foratobin browsers is acceptable? Would prevent the need to roll a bunch of custom code.Reacted by Daniel Cousens@vweevers, it's still trivial to optimize it with a lookup table. I don't see "legacy" as an excuse to be lazy.
Interesting that it mentions the performance issue in the code but not the docs (where it might be the most helpful).
In any case, filing an issue to have it optimized now does nothing, because we'll never know whether we're using the optimized version or the unoptimized version. @jonkoops' approach makes more sense.
@dcousens, performance in chromium seems optimal. I'm seeing a 1.4x speedup compared to the JS impl. I don't know if I'll get around to testing firefox anytime soon as I don't have good tooling to run FF headless, but I'll start working on a revision of #349 that uses
atobin the browser andBuffer.from -> toStringin node.Reacted by Daniel Cousens and Jon KoopsI have added a comment in nodejs/node#38433 (comment), and I suspect that's where we can leave it. We are targeting browsers, and the fact that
atobandbtoais slow innodeis only a loss fornode, not this library.Just an update: while using
atobis faster (in chromium), the same can't be said forbtoa.Current optimized branch: BrowserBuffer#write(8192, "base64") x 49,551 ops/sec ±0.17% (65 runs sampled) BrowserBuffer#toString(8192, "base64") x 34,617 ops/sec ±0.43% (65 runs sampled)With atob/btoa: BrowserBuffer#write(8192, "base64") x 70,796 ops/sec ±14.85% (61 runs sampled) BrowserBuffer#toString(8192, "base64") x 24,838 ops/sec ±1.50% (59 runs sampled)(Note the numbers differ from the ones in my PR because I ran this on a faster machine)
We're basically doing this:
function base64Slice (buf, start, end) { return btoa(latin1Slice(buf, start, end)) }
The overhead of
Buffer -> binary string -> base64is one of the things I was worried about. I guess we have to make a decision whether we want to keep the base64 serialization code, or take the perf hit and usebtoa.Reacted by Daniel Cousens@chjj I think we can probably say that
btoaandatobshould be faster and better maintained in the long-termNew implementation up at #349
I made a PR fixing atob in node.js. Let's see if anything happens.
Wow their linter is strict about whitespace. Okay, I'm out of energy on that. If they accept it, they accept it, if not, we'll figure something out.
I have to agree with @dcousens that it's not really an issue that some of these functions are slow in Node.js, it is very clear that compatibility and performance with existing popular web APIs is an afterthought there. And it doesn't really matter anyways, as this library will almost always be used in a web context.
Thanks for your hard work @chjj, I appreciate you.
Reacted by Christopher Jeffrey (JJ)There's now native support in browsers for base64 and hex encoding/decoding on Uint8Array, although for decoding it's more strict than Buffer and so can require preprocessing. However, it is much more optimized than atob/btoa at least in Chrome, since it uses simd, an approach not available to a JS implementation.
The
base64-jspackage has not been maintained for more than 4 years, so it should probably be removed as a dependency.