You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Tap recognizer shouldn't give up when it goes beyond its slop if there's a defined rect for it #11385
Any thoughts on how you would approach this? Go heavy and get the Listener's render object to bubble the child's size all the way back up the GestureDetectors and somehow put that through the various PrimaryPointerGestureRecognizer's factories? Or go light and just let the PrimaryPointerGestureRecognizer constructors specify a Rect?
Activity
xster commentedon Dec 21, 2018
Any thoughts on how you would approach this? Go heavy and get the Listener's render object to bubble the child's size all the way back up the GestureDetectors and somehow put that through the various PrimaryPointerGestureRecognizer's factories? Or go light and just let the PrimaryPointerGestureRecognizer constructors specify a Rect?