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Expose a FragmentShader API in painting.dart with c++ support #85237

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@clocksmith

This will use the existing spirv transpiler to make fragment shaders available in c++ engine.

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  1. added
    engineflutter/engine related. See also e: labels.
    on Jun 24, 2021
  2. self-assigned this
    on Jun 24, 2021
  3. added
    P2Important issues not at the top of the work list
    on Jun 28, 2021
  4. github-actions commented on Sep 1, 2021

    @github-actions

    This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.

  5. locked as resolved and limited conversation to collaborators on Sep 1, 2021
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P2Important issues not at the top of the work listengineflutter/engine related. See also e: labels.

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