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Dockerfile #467

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@bssth

I'm trying to make my gamemode working in Docker. I think it will be good to add it to S# after this work is done. Where should I place it? Inside this repository, or create a separate one?

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  1. ikkentim commented on Apr 30, 2026

    @ikkentim
    Owner

    I'm thinking we should probably provide docker images which can be used as base, which contain a x64 build of open.mp?

    In that case, we should maybe create a sampsharp/docker repo

  2. bssth commented on Apr 30, 2026

    @bssth
    ContributorAuthor

    Okay, I'll check this out

  3. added this to the 1.0.0 milestone on Apr 30, 2026
  4. bssth commented on May 1, 2026

    @bssth
    ContributorAuthor

    I've created two versions - one with open.mp (which you can run directly on your code) and one without (which you can use as a scratch for your own image). Let me know if you don't like this approach

    SampSharp/sampsharp-docker#1

  5. ikkentim commented on May 11, 2026

    @ikkentim
    Owner

    I've created https://github.com/SampSharp/openmultiplayer-x64-builds - we can use releases from this repo in the docker container.

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