In 2026, AI became good enough that I can boil the ocean to tackle those hobby projects I didn't have time (or skills) to work on.
- 2026: SCI Companion v4 - lots of bug fixes; no more
asmfallbacks, improved memory safety, properly handle invalid inputs, less crashes. - π 2026: Hypercopy - a tiny shell extension to replace the Windows Explorer Copy/Move functionality, with support for queueing per destination device, SMB, file verification using xxHash3. Written in Rust, designed for instant start-up (approx 30 ms to first paint).
- π 2026: Pendragon - a game engine using rules-based utility AI, similar to Liliput (as used by the old DOS games "The Adventures of Robin Hood", and "Rome: Pathway to Power"). Games are defined in an s-expression (LISP-like) DSL. Game packs are downloadable. The first game pack is for King Arthur. Written in Rust, runnable on web via WASM. This simulation core is separate from the presentation layer.
- π 2026: sci2vgm - a music ripping tool for old Sierra games. It reads each game's music resources, feeds them through the original DOS game drivers for Adlib/Sound Blaster sound cards, and pipes the instructions into a .vgm file per song, automatically adding loop markers. This approach preserves the original (buggy) playback behaviour, while running significantly faster than realtime.
- π 2026: Pictor - a web tool to convert images to SCI0 EGA vector drawing routines. Lots of experiments: mapping to tone ramps, drawing masks to emphasise line strokes or force colour ramps, MediaPipe image segmentation, applying tweaks per segment, and more.
- π 2026: Deus Ex Human Revolution mods:
- Add support for virtualized "bigfile" mods, utilising sparse files. I used this to convert some texture replacement mods that required Special K into regular mods that only need gibbed's mod loader.
- Custom ENB preset, patching the ENB DLL to restore rim lighting.
- Audio boost, using the built-in FMOD limiter/compressor chain, with separate control over both the master and music channels.
- A web GUI to manipulate and preview ENB preset tone map changes.
- π 2026: QuantiPad - a MIDI quantizing input pad, locked to rhythms and keys. Multiple tracks, each assignable to a MIDI channel, plus X/Y and drum tracks. Clip mode for realtime arranging. Patterns for grouping tracks. Song mode for arranging patterns. Skin theming. Also has MPE and MIDI 2 support. Written in Rust, will be available on everything that supports MIDI (VST3, CLAP, AudioUnit, iOS and Android apps, Windows and other desktops).
- 2026: VGM Studio - a tool for editing .vgm (and .dro) files containing sound chip data from various systems, and preparing VGM rip packs for submission to VGM Rips. Available as a desktop app or online.
- This is a Rust conversion, and continuation, of my DRO Trimmer app.
- 2026: Monkey Island Special Edition Sprite Editor (MISESE) - a tool for replacing the graphics in Monkey Island Special Edition.
- 2024-2026: Furious Tare - the Disco Elysium unofficial patch - fixes lots of outstanding bugs in the game Disco Elysium
- 2014-2024 MidiToMacro - AutoHotKey script to map MIDI messages to key macros
- 2024: PyOPL - OPL2/3 sound chip emulator for Python. Contributed porting to Python v3.8 (building on work by Adam Biser), CI builds, automated tests, and publishing to PyPI
- π 2023-2024: DRO Trimmer v5 - add a waveform view with mouse selection of trim points, add support for VGM files and projects
- 2023: SCI Companion - Sierra game editor. Contributed bug fixes and nightly CI builds (when there are changes to build)
- 2020-2023: Music To Check Out Organizer - edit a Spotify playlist, grouping tracks by album, with bulk delete, and "move" to other playlists
- π 2023: GOG offline installer batch download tool
- 2022: FL Studio Plugin Organizer - organise FL Studio Plugins by "vendor"
- 2022 Inja CLI - standalone string templating command line tool, with syntax like Jinja
- π Quest for Glory 4 patch - backport of ScummVM fixes into the original game scripts
- π SCI Jukebox - music-playing scripts for Sierra games
- 2016-2022: joiful - apply Joi validation using decorators (previously known as tsdv-joi)
- 2017-2022: Rose - type safe, schema-first PostgreSQL query builder
- π 2020: Jackbox Editor - edit "Joke Boat" resources to give a broader range of prompts
- 2016: TownNameGen - a port of the OpenTTD town name generator to Haxe (targeting JS and Neko)
- My JSBench.me test suites, for comparing performance of common JS/TS idioms/approaches
- DRO Trimmer - edit DRO files (OPL2 / OPL3 chip music recorded through DOSBox)
- RobinPacker - edit the game The Adventures of Robin Hood (1991)
- Scummbler - script compiler for LucasArts games
- ScummPacker - resource bundler for LucasArts games
- ScummSpeaks - speech mapper for LucasArts games
- SCUMM Image Encoder - image encoder/decoder for LucasArts games





