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support more sound effects #50

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@philschatz

Currently, the only sound effects that are played are ones that are triggered by SFX## commands in a rule.

To fully support all the games requires playing sound effects when any of the following occur:

  • a sprite is CREATE, DESTROY, CANTMOVE
  • a sprite is moved
  • RESTART, UNDO, TITLESCREEN, STARTGAME, STARTLEVEL, ENDLEVEL, ENDGAME, SHOWMESSAGE, CLOSEMESSAGE
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