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Mission 19 #158
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As stated in the goal message, the pyrotechnician needs to see all the fireworks while he is waiting.
That happens when your run thegsh checkcommand.So, when he starts waiting, I remove any reference to previous
flarigocommands, that's thermyou're asking about.
Eachflarigo.shthat is run will recreate$PIDSby adding its own pid to it when the firework explodes. The check command wait a few seconds and then counts the number of pids in$PIDS. It fails if there are less than 3.This mission is rather new, and it seems there still are some problems. The goal might no be clear enough: you actually need to run all the commands (
flarigoandgsh check) at once, like inflarigo & flarigo & flarigo & gsh check.I'm still not sure what's the best way to explain all that, without giving to much info so that the player needs to think a little. Don't hesitate to tell me if you have any idea about that!
Reacted by AntoineGiraudKeyrus, Sylvain Autran, Mahir Hiro, Evelina Rimpapova and Sephire64I think what's problematic is having to add the
gsh checkcall, up until mission 19 it's always used "outside" the mission itself.
What do you think about adding a commandpyrotechnicianwhich description would be "ask the pyrotechnician to look at the sky" or something similar ?Reacted by Sephire64Thanks for reporting it out ...
i was stuck myself ... quite desesperate !
Awesome game & work anyway 🦾Reacted by Evelina Rimpapova and Sephire64I agree with @Pilpin, until now there was never a need to call
gsh checkso I think we should specify it in the description to either run it in the same command or give a more explicit hint.Reacted by Evelina RimpapovaI provide my misleading thoughts, in order to help you form the mission's text in a way that will not lead to any of them.
I was thinking
- that I had to go to the Mountain, and fire them there, in order the fireworks to be able to be seen from far away (as they are described as small).
- if there is a way to make the fireworks big (through options or by executing flarigo & flarigo &... because they appear on screen bigger in this way)
- to use the xeyes command from the previous mission (thinking that those could be the eyes of the pyrotechnician - "Mmm... I didn't see anything")
I hope this helps.
Great Game by the way!!!
Hello, my brother was stuck on mission 19, whatever he typed, including the right command
flarigo & flarigo & flarigo &the mission was not a success, so we decided to have a look at the code and wonder why the check.sh file deletes the flarigo.pids file on line 8 when it is used later on line 14https://github.com/phyver/GameShell/blob/master/missions/intermediate/05_background/check.sh
Thanks for letting us know.