INDEPENDENT GAME & SOFTWARE STUDIO

Serious craft.
Endless
possibilities.

We make games that draw you in.
And software that moves ideas forward.

Explore our work
Based in Bratislava. Building for everywhere.SCROLL TO DISCOVER

01 / IN THE SPOTLIGHT

Built to be experienced.

Our latest game release
The detailed Reactor 4 control room in Chernobyl: Simulator, lined with gauges and operating panels OUT NOW IN EARLY ACCESSIN-GAME CAPTURE / REACTOR 4

A GAME BY RIKARIN STUDIO

Chernobyl:
Simulator

Take your place in the control room of Reactor 4. Manage the systems, read the instruments, and feel the weight of every decision in a detailed nuclear power plant simulation.

SimulationSingle-player & co-opWindows & macOS
Discover on Steam Released April 3, 2026

02 / OPEN SOURCE & EXPERIMENTS

Good ideas are better shared.

Explore GitHub

GAME ENGINE / C#

Vixen

A game engine.
A foundation for what’s next.

A C# game engine and application framework. From the rendering stack to desktop tooling, Vixen explores what a modern .NET foundation can do.

Explore the repository
Also on our workbench7 community forks

Our forks of community projects. Original authorship belongs to their respective upstream projects.

03 / THE STUDIO

Small studio.
Wide horizons.

We’re Rikarin, an independent game and software studio based in Bratislava, Slovakia.

Our work connects the worlds we play in with the tools we build with. From the control room of Chernobyl: Simulator to game engines, UI libraries, and developer tools, we follow the ideas that make us curious.

Meet the company

HAVE SOMETHING IN MIND?

Let’s make it happen.