And I just finished it (unless there are secrets I missed) - great game, and the final live-action cut scene was possibly the best way to end a game like this.
Was the ending intended as an homage to The Witness or did I make that up on my own?
@lefticus I just saw "Consteval all the things" so now I have to tell you how I debug const(expr/eval) functions: instead of static asserting on the params, you can throw an exception when the thing-to-assert is wrong.
Stops working when I switch to C++26 but so far it's great.
@__phantomderp I am watching youtube.com/watch?v=cSOzD7… and waiting to see if I should boo or cheer depending on what assignment semantics they ended up with.
Here's hoping they picked consistency.
@patio11 I came across your "software eats the world" thesis today - HVAC balancing.
The 3-part pitch was:
- Here's the physical flow/pressure problem
- Here's how to design the solution
- Jesus Christ no never again, here's the software.