🚀 Excited to share our #ICCV25 paper: TriDi (github.com/ptrvilya/tridi):
🎯 TL;DR: We generate 3D static Human, Object and Interaction simultaneously through a three-way diffusion process, modeling seven distributions with one network.
Amazing results, very entertaining to watch the teaser ;)
We proudly power the human appearance: yuxuan-xue.com/avaimg/
A Blender Add-On for unifying 15 HOI datasets: yuxuan-xue.com/hoi-blender/
More frontier exciting research coming soon!
Glad to share COSMI: a scalable way to compose single-object interactions into multi-object sequences. I really enjoyed collaborating on this with @daniel_eskandar. He is looking for PhD positions and would be an excellent candidate!
🌐 ptrvilya.github.io/cosmi/
Capturing every combination of human-object interaction is not feasible. We need compositionally.
Most interactions are local. A hand holds a cup, a chair supports the pelvis, while much of the body remains free.
COSMI, by Daniel Escandar @ptrvilya builds on this observation to
🎉 Excited to be at #ECCV2026 🇸🇪 . I'll be presenting two posters here, so come say hi if you are around!
📄 ECHO: Ego-centric Modeling of Human-Object Interactions
📍 Friday 11.09 10:30-12:00 - Poster #267
Blendify 2.0 is out!🎉
This major release of our Python framework for creating and rendering scenes in Blender introduces several new features. More details below 🧵 (1/3).
GitHub: github.com/ptrvilya/blend…
Developed together with @guzov_vladimir.