Here's the trailer for Witch Sisters' Sugary Dreams!
Take control of sisters Keet & Kat to recover the candy stolen by the evil Fersu on this arcade-styled game!
Available NOW on remruts.itch.io/wssd#indiegames#gamedev#pixelart
Reading on game design, there was a chapter about randomness and probability. They talked about expected values. And I get all that, but I also think that if enough players play your game and you don't fiddle with randomness, there WILL be a player that gets the worst rolls ever
I stopped working on something a while ago because I thought its different parts didn't work well together. But now I'm not sure if everything has to be thematically coherent