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Ericoolen
1,187 posts
@ericoolen_eric

Ericoolen

@ericoolen_eric
crafting good stuffs
Joined June 2024
136 Following
117 Followers
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  • @ericoolen_eric
    Ericoolen
    @ericoolen_eric
    13h
    Too useful to be real.
    @mitchellh
    Mitchell Hashimoto
    Superlogical
    @mitchellh
    Oct 6
    I've published a new, general-purpose terminal specification that gives any program a way to tell the terminal what it's doing: idle, working, waiting, finished, or failed, and why. It is easy to implement on both sides. I've written more about why: mitchellh.com/writing/progra… The
  • @ericoolen_eric
    Ericoolen
    @ericoolen_eric
    15h
    为什么解决方案不是做一个 rust 解释器,开发过程中只用这个解释器,release 再 build
    @blackanger
    AlexZ 🦀
    @blackanger
    Oct 8
    Replying to @LinearUncle
    冷知识:Rust编译时间从 Rust 正式发布之后一直在优化,距今十年了。编译时间、性能和编译大小是不可能三角,需要根据项目来权衡。
  • @ericoolen_eric
    Ericoolen
    @ericoolen_eric
    Oct 7
    crazy, x-platform 3d
    @pocket_js
    PocketJS
    @pocket_js
    Oct 7
    What if the same game could feel native on every machine you love? PSP. PS Vita. Nintendo 3DS. iPod touch. Old Android. PocketJS is going 3D. Introducing Pocket3D.
    00:00
  • @ericoolen_eric
    Ericoolen
    @ericoolen_eric
    Oct 7
    Syntax used to reveal semantic design direction and taste, which we won't need in the future also.
    @hd_nvim
    Herrington Darkholme
    @hd_nvim
    Oct 6
    Good news: we finally settled down that syntax is not that important
    Quote
    @RyanCarniato
    Ryan Carniato
    Sentry
    @RyanCarniato
    Oct 6
    Nah. Frontend is far from dead. Huge movement still happening in the space at rapid rate. People are discussing it less mostly because discussion on frontend has been trending superficial for years. "What syntax do you prefer?" "How did Vercel/React ruin things today?"
  • @ericoolen_eric
    Ericoolen
    @ericoolen_eric
    Oct 6
    正确的
    @DeepKlee
    Klee Kawaii
    @DeepKlee
    Oct 6
    对我而言,体感上 Rust 的所有权机制有些负优化,手感也不及智能指针。至少在系统编程和高性能编程中,C++ 或许仍然是更稳妥、也更自由的方案。 核心问题在于,Rust 并不总是方便表达复杂的引用关系。实际工程中最后仍然会出现 "Rc<RefCell<_>>"