Today, 4 years ago, I became a virtual arsonist and set virtual fire to theatre Agnietenhof in Tiel. We used the Microsoft HoloLens to train firefighters. Great times! Sad that it all belongs to the past.
I recently published a blogpost about the MVVM pattern. Yes, that ancient pattern we used a lot with Silverlight. It turns out to be very useful when building game or apps on with TypeScript and React too.
timmykokke.com/blog/2026/2026…
Got a cheap 32x32 LED panel from Action and after some 'hacking' I got it to work with web bluetooth from a TypeScript/React page. Goal now is to have it show information from my Homey, notifications while coding, or alerts during live streams.
Made a little game for Dutch Game Jam. It's lacking a lot of features I wanted to add, but it is somewhat playable. It's built with the game engine I'm working on, on top of Babylon.js (more on that later). But you can play the POC game here:
Process of my entry for #gamedevjs jam is slow, but progress is progress. I've written a lot of code to handle objects and interactions in the BabylonJS scene. And it is set up in such a way that I can create the scene in Blender and export it with custom properties on objects.