Technology & experiments
Curiosity,
made useful.
A home for public interactive tools and software experiments—reporting, scheduling, and delivery analytics interfaces made to help people see, decide, and make things happen.
A way of building
Make the system
feel possible.
I started by taking apart toys, making games, and repurposing old laser-tag gear into a bedroom security system. That instinct still guides me: understand how something works, then reshape it into something clearer, kinder, or more alive.
I’m most interested in the meeting point of interaction design and engineering—where a visual control, a useful bit of data, or a well-made tool can give someone more agency.
Public work
Things you can
try yourself.
Working toolkit
Enough structure
to make play real.
Interaction design · UI/UX · React · TypeScript · Python · data pipelines and analytics · cloud systems · secure software development · AI-assisted development
Currently exploring
Public-ready experiments in data tools, interactive systems, and AI-assisted ways of making software. More will appear here as the work can stand on its own.
Software is another way to make a system legible, hold a complicated story, and help someone choose what comes next.