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Auto create Random LEVELS after reaching level 1001 #276

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@jbampton
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  1. added this to the February Sprint milestone on Jan 27, 2026
  2. added theissue type on Jan 27, 2026
  3. BDadmehr0 commented on Feb 1, 2026

    @BDadmehr0
    Contributor

    Please assign these issues to me. @jbampton
    Also, my suggestion is that after each level-up, more XP should be required for the next level and the ones after that.
    This way, reaching the max level won’t be so easy.

  4. BDadmehr0 commented on Feb 1, 2026

    @BDadmehr0
    Contributor

    Do you want a script to be written that adds random levels to levels.json,
    or should random levels be generated dynamically in code after level 1000?

    For now, by changing this line:

    while (currentXP >= XP_THRESHOLD && currentLevel < NUM_LEVELS) {

    to:

    while (currentXP >= XP_THRESHOLD) {

    I was able to break past the 1001 limit.

    Image
  5. jbampton commented on Feb 2, 2026

    @jbampton
    MemberAuthor

    Should we generate the levels dynamically in the code ?

    You are now assigned @BDadmehr0 thanks

  6. moved this from To do to In progress in Nexton Feb 2, 2026
  7. BDadmehr0 commented on Feb 2, 2026

    @BDadmehr0
    Contributor

    Should we generate the levels dynamically in the code ?

    You are now assigned @BDadmehr0 thanks

    Both are possible. I think we should do it in the code. But this means that random emojis will appear with random titles that may not be related to each other. It shouldn't be like how it's currently structured in the JSON file (the relationship between emojis and titles). They don't differ much; this process can continue as a file or be created live with code.

  8. modified the milestones: Hackfest, Turbo on Jun 11, 2026
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