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[A11y] Further optimize geometry calculation in semantics #166173
Right now when a render object is mark semantics needs update, all ancestor render objects up to semantics boundary geometrics and are marked dirty, which is unnecessary.
We should only mark dirty the renderobject that mark needs semantics update, this will require us to also keep track of these renderobject besides the semantics boundary.
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.
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Make a11y `computeChildGeometry` slightly faster (#177477)
Make a11y `computeChildGeometry` slightly faster (flutter#177477)
Make a11y `computeChildGeometry` slightly faster (flutter#177477)
Make a11y `computeChildGeometry` slightly faster (flutter#177477)
chunhtai commentedon Jan 21, 2026
This is no longer the case because we don't do renderobject grafting anymore
Adds geometry dirty nodes (#180375)
Adds geometry dirty nodes (flutter#180375)
github-actions commentedon Mar 24, 2026
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of
flutter doctor -vand a minimal reproduction of the issue.Adds geometry dirty nodes (flutter#180375)
Adds geometry dirty nodes (flutter#180375)
Adds geometry dirty nodes (#180375)