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Build gen_snapshot with correct target_os on Windows #17489

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@cbracken

In Windows builds, we override target_os to win. For android-arm and android-arm64 builds of gen_snapshot we should be building with target_os="android". Previously this resulted in #17387.

We should eliminate this override and fix up the rest of the build to correctly support building gen_snapshot (and ideally the engine) on Windows; this would also make it easier for Windows developers to contribute to the engine.

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  1. added
    c: contributor-productivityTeam-specific productivity, code health, technical debt.
    engineflutter/engine related. See also e: labels.
    platform-windowsBuilding on or for Windows specifically
    on May 10, 2018
  2. dnfield commented on Aug 10, 2019

    @dnfield
    Contributor

    Is this still the case? It looks like the linked code is no longer that way, and AFAICT we're building gen_snapshot on Windows now.

  3. added 2 commits that reference this issue on Apr 7, 2020
  4. markusaksli-nc commented on Oct 15, 2020

    @markusaksli-nc
    Contributor

    Closing this as it seems done, feel free to reopen if this isn't the case.

  5. github-actions commented on Aug 11, 2021

    @github-actions

    This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.

  6. locked as resolved and limited conversation to collaborators on Aug 11, 2021
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