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Build gen_snapshot with correct target_os on Windows #17489
In Windows builds, we overridetarget_os to win. For android-arm and android-arm64 builds of gen_snapshot we should be building with target_os="android". Previously this resulted in #17387.
We should eliminate this override and fix up the rest of the build to correctly support building gen_snapshot (and ideally the engine) on Windows; this would also make it easier for Windows developers to contribute to the engine.
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.
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dnfield commentedon Aug 10, 2019
Is this still the case? It looks like the linked code is no longer that way, and AFAICT we're building gen_snapshot on Windows now.
098761f Revert "Improve C++ plugin lifetime handling (flutter#17489)" (…
098761f Revert "Improve C++ plugin lifetime handling (flutter#17489)" (…
markusaksli-nc commentedon Oct 15, 2020
Closing this as it seems done, feel free to reopen if this isn't the case.
github-actions commentedon Aug 11, 2021
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of
flutter doctor -vand a minimal reproduction of the issue.