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Flutter 3.38.1: Failed to Verify when Submitting to App Store Connect #178602
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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work lista: releaseChallenges faced when attempting to productionize an appChallenges faced when attempting to productionize an appfound in release: 3.38Found to occur in 3.38Found to occur in 3.38found in release: 3.40Found to occur in 3.40Found to occur in 3.40has reproducible stepsThe issue has been confirmed reproducible and is ready to work onThe issue has been confirmed reproducible and is ready to work onplatform-iosiOS applications specificallyiOS applications specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer versiont: xcode"xcodebuild" on iOS and general Xcode project management"xcodebuild" on iOS and general Xcode project managementteam-iosOwned by iOS platform teamOwned by iOS platform teamtoolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.triaged-iosTriaged by iOS platform teamTriaged by iOS platform team
Description
Steps to reproduce
Validating the archive gives the following messages:
Validation failed
The binary is invalid. The encryption info in the LC_ENCRYPTION_INFO load command is either missing or invalid, or the binary is already encrypted. This binary does not seem to have been built with Apple's linker. (ID: .....)
Expected results
No errors before upgrading to Flutter 3.38.1
Flutter Doctor output
Doctor output
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.38.1, on macOS 15.6.1 24G90 darwin-arm64, locale en-US)
[✓] Android toolchain - develop for Android devices (Android SDK version 36.0.0)
[✓] Xcode - develop for iOS and macOS (Xcode 16.3)
[✓] Chrome - develop for the web
[✓] Connected device (4 available)
[✓] Network resources
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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work lista: releaseChallenges faced when attempting to productionize an appChallenges faced when attempting to productionize an appfound in release: 3.38Found to occur in 3.38Found to occur in 3.38found in release: 3.40Found to occur in 3.40Found to occur in 3.40has reproducible stepsThe issue has been confirmed reproducible and is ready to work onThe issue has been confirmed reproducible and is ready to work onplatform-iosiOS applications specificallyiOS applications specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer versiont: xcode"xcodebuild" on iOS and general Xcode project management"xcodebuild" on iOS and general Xcode project managementteam-iosOwned by iOS platform teamOwned by iOS platform teamtoolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.triaged-iosTriaged by iOS platform teamTriaged by iOS platform team
Activity
tirth-patel-nc commentedon Nov 17, 2025
@KiddoV thanks for the report. please share the complete error log. could you also test this with the latest XCode and the latest macOS if possible? does it happen with the counter app? please share your pubspec.yaml as well.
I could not replicate it with the counter app. I verified the IPA with transporter and it succeeded.
#7888 is an ancient issue which has similar message.
KiddoV commentedon Nov 17, 2025
My
pubspec.yamlKiddoV commentedon Nov 17, 2025
Also tried this #7888 (comment), but didn't help.
tirth-patel-nc commentedon Nov 18, 2025
please share the complete error log. also, if possible, could you test this with the latest xcode and the latest macos? does the same issue happen with the counter app as well? had asked this earlier but did not receive a reply, so am checking again.
iBog commentedon Nov 18, 2025
same error on my project:
ContentDelivery.log
tirth-patel-nc commentedon Nov 18, 2025
@iBog thanks for the logs. Keeping it open for team's attention/tracking.
81 remaining items
Revert "Directly generate a Mach-O dynamic library using gen_snapshot…
byeongyeong commentedon Jan 8, 2026
Hello @vashworth, thank you for your support. Are there any plans to include this fix in the beta or stable channels? If stable, could it be added as a hotfix for 3.38?
vashworth commentedon Jan 8, 2026
So technically there are 2 issues here - one is related specifically to native assets and one is related to all iOS apps.
Issue 1 - iOS apps using native assets
Apps that use native assets will have files within "build/native_assets/ios"
Status: Fixed on main.
Workarounds:
flutter channel mainflutter cleanandflutter build ios --config-onlybefore archiving.Issue 2 - Other iOS apps (that don't use native assets)
Apps that don't use native assets will have NO files within "build/native_assets/ios"
Status: Fixed on main. Fixed on stable. Cherry-pick to beta in progress.
Workarounds:
flutter channel mainflutter channel stableKiddoV commentedon Jan 9, 2026
This option works for me!
Taormina commentedon Jan 13, 2026
So, are people actually able to ship their iOS builds now? I see that this is closed, but this doesn't seem fixed.
EArminjon commentedon Jan 13, 2026
Fixed on master (i've deployed my apps), check #178602 (comment).
Taormina commentedon Jan 13, 2026
People were claiming stable would work but it hasn't been for me. Trying main now and can move to master if needed.
Taormina commentedon Jan 13, 2026
main seems to do the trick.
danagbemava-nc commentedon Jan 14, 2026
Hi @Taormina, what version of stable were you testing with? You need to be on 3.38.6
Taormina commentedon Jan 14, 2026
@danagbemava-nc
github-actions commentedon Jan 28, 2026
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of
flutter doctor -vand a minimal reproduction of the issue.Don't embed unreferenced assets (#179251)
Revert "Directly generate a Mach-O dynamic library using gen_snapshot…