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Rather than AnimatedValue being mutable, it should just represent a begin/end range and have an API that, given a value 0.0..1.0, returns a lerp over that range.
Alternatively, we could make AnimatedValue take an object that represents 0..1, a direction, and a change notification API, and exposes a value in the range begin..end and a change notification API. That way you would just plug AnimatedValues straight into the things they were animated by.
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.
Activity
abarth commentedon Jan 21, 2016
Fixed.
github-actions commentedon Aug 17, 2021
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of
flutter doctor -vand a minimal reproduction of the issue.