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Sky runtime for OS X #5

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@justinfagnani

I know Android is the only supported platform for now, so this is just to track the issue and get notified if things change.

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  1. abarth commented on Nov 7, 2015

    @abarth
    Contributor

    You can build the engine for OS X and it basically works. We probably won't polish it up as a product, however.

  2. justinfagnani commented on Nov 8, 2015

    @justinfagnani
    Author

    Ever? For development it would be great to not have to use the phone all the time. Also, for desktop apps, like those that would be done in Electron today, Flutter could be quite nice.

  3. abarth commented on Nov 8, 2015

    @abarth
    Contributor

    Forever is a long time. I think it's fair to say that we're focused on mobile first. Once we've happy with where we are on mobile, we'll probably be interested in polishing up the desktop side.

  4. github-actions commented on Sep 7, 2021

    @github-actions

    This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.

  5. locked as resolved and limited conversation to collaborators on Sep 7, 2021
  6. added a commit that references this issue on Nov 6, 2025
    fb75c65
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