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[Impeller] document reverse-y requirement for ImageFilter.shader - #169761

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gaaclarke merged 3 commits into
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jonahwilliams:document_reverse_y
May 30, 2025
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gaaclarke merged 3 commits into
flutter:masterfrom
jonahwilliams:document_reverse_y

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Otherwise things are upside down.

@github-actions github-actions Bot added the engine flutter/engine related. See also e: labels. label May 30, 2025
@jonahwilliams
jonahwilliams requested a review from gaaclarke May 30, 2025 20:24

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lgtm

@gaaclarke
gaaclarke added this pull request to the merge queue May 30, 2025
Merged via the queue into flutter:master with commit 291a689 May 30, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request May 31, 2025
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engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Jun 5, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Jun 5, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Jun 5, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Jun 5, 2025
github-merge-queue Bot pushed a commit that referenced this pull request Jun 11, 2025
Fixes #169429

For ImageShader.filter we need a way to distinguish between the
coordinate system of GL vs Metal/Vulkan. I documented in
#169761 how to do it but
neglected to wire up the define. This fixes that.
GiacomoPignoni pushed a commit to plx-tech/flutter that referenced this pull request Jun 23, 2025
Fixes flutter/flutter#169429

For ImageShader.filter we need a way to distinguish between the
coordinate system of GL vs Metal/Vulkan. I documented in
flutter/flutter#169761 how to do it but
neglected to wire up the define. This fixes that.
mboetger pushed a commit to mboetger/flutter that referenced this pull request Jul 21, 2025
Fixes flutter#169429

For ImageShader.filter we need a way to distinguish between the
coordinate system of GL vs Metal/Vulkan. I documented in
flutter#169761 how to do it but
neglected to wire up the define. This fixes that.
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Aug 14, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Aug 14, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Aug 15, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Aug 15, 2025
engine-flutter-autoroll added a commit to engine-flutter-autoroll/packages that referenced this pull request Aug 16, 2025
Nakiha pushed a commit to Nakiha/VoidPlayer-Flutter that referenced this pull request Sep 28, 2026
Fixes flutter/flutter#169429

For ImageShader.filter we need a way to distinguish between the
coordinate system of GL vs Metal/Vulkan. I documented in
flutter/flutter#169761 how to do it but
neglected to wire up the define. This fixes that.
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