Category: Unity

  • Programming the FFXII Gambit System

    Programming the FFXII Gambit System

    I vividly remember when the HD Remaster of Final Fantasy XII was announced back in 2016, I couldn’t believe my eyes and felt like I was dreaming.  Coming at the end of the PS2 generation, and after the first mainline MMO (Final Fantasy XI) the original game was met with…

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